Monday, June 6, 2016

Dark Souls 3

  













Dark Souls III is an action role-playing video game developed by FromSoftware and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Microsoft Windows. The fourth entry in the Souls series, Dark Souls III was released in Japan in March 2016, and worldwide in April 2016.

  Gameplay Dark Souls III is an action role-playing game set in a third-person perspective, similar to previous games in the series. According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II". Players are equipped with a variety of weapons including bows, explosives like fire bombs, greatswords, and dual-wielding swords to fight against enemies, and shields that can be used to deflect an enemies' attack and protect the player from suffering damage. Each attack has two different styles, with one of them being a standard attack, while the other is slightly more powerful and can be charged up, similar to FromSoftware's previous game, Bloodborne. In addition, attacks can be evaded through dodge-rolling. Bonfires, which serve as checkpoints, return from previous installments. Ashes, according to Miyazaki, play an important role in the game.[8] Magic is featured in the game, with a returning magic system from Demon's Souls, now known as "focus points" (FP). When performing spells, the players' focus points are consumed and decreased. There are two separate types of Estus Flasks in the game, which can be allotted to fit a players' particular play style. One of them refills hit points like previous games in the series, while another, newly introduced in Dark Souls III, refills focus points. Combat and movements were made faster and more fluid in Dark Souls III, with several players' movements, such as backstepping and swinging heavy weapons, able to be performed more rapidly, allowing players to deal more damage in a short period of time. Throughout the game, players encounter different types of enemies, each with different behaviors. Some of them change their combat pattern during battles. New combat features are introduced in Dark Souls III, including weapon and shield "Skills", which are special abilities that vary from weapon to weapon that enable unique attacks and features, at the cost of focus points. The game puts more focus on role-playing, in which the character builder is expanded and weapons are improved to provide more tactical options to players. The game features fewer overall maps than its predecessor Dark Souls II, but were created larger and more detailed, which encourages exploration. The adaptability stat from Dark Souls II was removed in Dark Souls III, with other stats being adjusted. The game features multiplayer elements, like the previous games in the series.





  Plot Set in the Kingdom of Lothric, a bell has rung to send a sign that the First Flame, responsible for prolonging the Age of Fire, is dying out. As has happened many times before, the coming of the Age of Dark produces the undead, cursed beings that rise up after death. The Age of Fire can be prolonged with the linking of the fires, a ritual in which great lords and heroes sacrifice their souls to kindle the First Flame. Unlike the previous times though, this time the destined undead, Prince Lothric, has abandoned his duty and left the First Flame to die out. The bell is the last hope for the Age of Fire, raising previous Lords of Cinder, heroes who have linked the flame across aeons, so that their essences may be combined to rekindle the almost completely dead First Flame. However, most of the Lords of Cinder abandon their thrones rather than linking the fires, only one of them remaining, and an undead known as the Ashen One rises and takes on the responsibility of preventing an oncoming apocalypse brought about by the endless conflict between fire and dark. In order to link the flame, the Ashen One must return three other previous Lords of Cinder, as well as Prince Lothric, back to their thrones in the Firelink Shrine. The Lords include the Abyss Watchers, a group of warriors sworn to protect the land from the abyss and linked by a single soul, Yhorm the Giant, who was once a conqueror of the very people he then sacrificed his life for, and Saint Aldrich, who was forced to become a Lord of Cinder despite an enjoyment of consuming both men and gods. Because the Lords' decisions to leave, the Ashen One must return their essences and power back to their throne by defeating them and returning their ashes to the shrine. Once the Ashen One succeeds in returning the Lords of Cinder including Lothric to their thrones, they travel to the ruins of the Kiln of the First Flame. There, they encounter the Soul of Cinder, an amalgamation of all the previous Lords of Cinder who had linked the flame in the past. Once the Soul of Cinder is defeated, four endings are possible based on the player's actions during the game.

  Sales In Japan, the PlayStation 4 version sold over 200,000 copies in its first two weeks of release. Sales for the Xbox One version were not reported. It became the fastest-selling video game published by Bandai Namco Entertainment America, becoming the company's most successful day-one launch. On May 10, 2016, Bandai Namco announced that Dark Souls III had reached three million total copies shipped worldwide, with 500,000 in Japan and Asia, 1.5 million in North America, and one million in Europe. It was also reported that Dark Souls III was best selling software in North America in the month of release.


My Point Of View


 I always had a crush on Dark Souls but from what I endure playing the game, I got to a point of hate. The game hates you and pushes you to the limits where you almost destroy your PC. I gave Dark Souls III another try. When I heard the menu music I was sure that whatever the journey has prepared for me I will endure and finish this art named Dark Souls III.
 There are checkpoints in the game when you feel you progress and done something with your character, but then out of nowhere you are killed and loose all your souls. Enemies can be hard to distinguish based on the looks and that means: easy to kill or .... A mob can be harder to kill than a boss in some cases. The artwork and design is one of the best I've seen. I recommend this game for any gamer out there.


Verdict

+ The level design
+ Voices
+ Mobs
+ Music

- The game punishes you when you feel most secure
- Lack of open world
- Sometimes repetitive

Score

8.7 


System Requirements:

OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit.
Processor: Intel Core i7-3770 / AMD® FX-8350.
Memory: 8 GB RAM.
Graphics: NVIDIA® GeForce GTX 970 / ATI Radeon R9 series.
DirectX: Version 11.
Network: Broadband Internet connection.
Storage: 25 GB available space.
Sound Card: DirectX 11 sound device.


Personal requirements: 

All of the above but the game can be played also on:

Processor: I5 750 / Athlon 2 x4
Graphics: Nvidia GTX 560 / Radeon 6870 
DirectX: 11 
Sound Card: Any Sound Device will do


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